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Methias
Kyouga
Senetue
Baka Yukimura
Muerte
Loli Gaga
10 posters

    Fountain of Life {Ressurection Application}

    Loli Gaga
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    Post by Loli Gaga Sat Jun 26, 2010 6:37 pm



    Resurrection Application

    Fountain of Life {Ressurection Application} Ndsf3s

    Found somewhere deep in the menos forest is an enchanted fountain granting great power to anyone who drinks from it.

    Unfortunately, this sad tale is false, but the fountain does exist.



    Release Chart:

    Spoiler:

    Zanpakuto Name:
    Weapon of Choice:
    Appearance:
    Element: (Maximum of 3)
    Spiritual Pressure Color:

    Resurrección: (12th Seat and up)

    Descriptions:
    Passive abilities are activities that don't need activation to be used
    Active abilities are abilities that needs activation for usage.
    Finale is one other additional passive and active ability that needs another release phrase, it exceeds the limit of spiritual force expected of a hollow.


    Release Command:
    Released Appearance:

    Passive ability 1:
    Downside:


    Passive ability 2:
    Downside:


    Passive ability 3:
    Downside:


    Active abilities:

    Active ability Name:
    Description:
    Downside:


    Active ability Name:
    Description:
    Downside:


    Active ability Name:
    Description:
    Downside:


    Last edited by seraphim on Sun Jun 27, 2010 2:46 am; edited 2 times in total
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    Post by Muerte Sat Jun 26, 2010 7:54 pm

    Zanpakuto Name: Kanshikihachi *Judgement of bees*
    Weapon of Choice: Guns
    Appearance: A set of silver guns that Cross keeps latched onto his waist.
    Element: Light and Dark
    Spiritual Pressure Color: White

    Resurrección: (12th Seat and up)

    Descriptions:
    Passive abilities are activities that don't need activation to be used
    Active abilities are abilities that needs activation for usage.
    Finale is one other additional passive and active ability that needs another release phrase, it exceeds the limit of spiritual force expected of a hollow.


    Release Command: Judge them, Kanshikihachi
    Released Appearance: The mask on his face spreads and covers his hole face. It spreads upward, making his hat disappear, creating antenna. His red hair shortens. He gains large bat wings on his back and an extra set of arms. He has a tail with a bee stinger on the tip.

    Passive ability 1: 'Arrow Of Original Sin'
    This ability allows Cross to shoot bullets from the bee stinger on his tail. These bullets have a sort of poison sealed inside them and if you're hit, you'll be paralyzed and unable to move for 30 minutes to an hour, depending on the victim.
    Downside: If it doesn't hit, it has no effect and if its used on an espada of higher rank, it'll do less damage on them.


    Passive ability 2: 'Magdala Curtain'
    Cross starts to flutter the wings on his back, creating the sound of music. This music has the ability to 'trick' the listener of the song. it can conceal a person, hiding them from view from certain people.
    Downside: This song can only be used in battle and has no effect on other arrancar.


    Passive ability 3: "Carte Garde"
    This ability allows Cross to send a sort of 'sound' to the persons brain, confusing them and allowing Cross to control there body for up to an hour, depending on the victim.
    Downside: This ability has no effect on arrancar.


    Active abilities:

    Active ability Name: Poison Sting
    Description: The stinger on the tip of the tail has poison inside it
    Downside: The poison can be negated and if someone has already been hit once with it but hit again, it has no effect on the person.


    Active ability Name: Flight
    Description: The bee wings on Cross's back allow him flight
    Downside: If he is in the process of using the songs, he can't fly or move from the spot.



    Active ability Name:
    Description:
    Downside:

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    Post by Loli Gaga Sun Jun 27, 2010 2:13 am

    Approved, however, i crossed out the other ones you cant use until you attain the required seat.
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    Post by Baka Yukimura Mon Jun 28, 2010 11:58 am

    Zanpakuto Name: Umbra Everto(Shadow Demon)
    Weapon of Choice: A black sword
    Appearance:
    Spoiler:
    Element: Darkness
    Spiritual Pressure Color: Black(Like Ichigo's bankai)


    Ressureccion appearance:
    Spoiler:
    With a new sword..
    Spoiler:

    Techniques

    Name: Cero

    State: Both

    Description: Normal red cero he can shoot out of his finger

    Techniques

    Name: Gran Rey Cero

    State: both

    Description: He bites his finger to draw blood, then shoots out a massive cero, 3x more powerful than his normal one.

    Techniques

    Name: Cero Oscuras

    State: Released

    Description: His most powerful cero, that can only be used in his released form, he points his finger and shoots out a pitch black cero that's 10x more powerful than his normal one

    Techniques

    Name: Atrum Undo(Dark Wave)

    State: both

    Description: His most basic move, dark energy wraps around his sword, that he then can fire at the opponent

    Techniques

    Name: Sword Cero

    State: both

    Description: Slashing his sword he can shoot his own cero out of it, he can also do this with cero oscuras

    Techniques

    Name: Edo Obscurum(Devouring Darkness)

    State: released

    Description: The sword he gets when he releases is covered in dark flamelike energy, if the energy makes contact with anything, it will slowly start to eat away at it till it's gone.
    Senetue
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    Post by Senetue Sat Jul 03, 2010 11:50 pm

    Zanpakuto Name: Gluttony
    Weapon of Choice: Spear
    Appearance:
    Spoiler:
    It is, surprisingly, stored in his stomach where he basically chokes it up when ever he needs it in battle.
    Element: Darkness
    Spiritual Pressure Color: Violet

    Resurrección:

    Descriptions:
    Passive abilities are activities that don't need activation to be used
    Active abilities are abilities that needs activation for usage.
    Finale is one other additional passive and active ability that needs another release phrase, it exceeds the limit of spiritual force expected of a hollow.


    Release Command: Devour, Gluttony!
    Released Appearance: His entire body becomes encased in armor, the only part of him that seems to be out in the open is, ironically, his chin which allows him to continue to devour things with his mouth.

    Passive ability 1: Defense Augmentation: Due to his body being encased in armor, his defense is much higher making it very hard to damage him unless you aim for his chin which is the only unarmored place on his body.
    Downside: Limited peripheral vision, can't turn his head around (only able to look up and down), speed is lowered slightly.


    Passive ability 2: Strength Augmentation: Another thing that pretty much comes with this new form is that his strength grows greatly, it also seems that the more he eats, the stronger he will grow.
    Downside: If he doesn't eat anything for a big period of time, this can be pretty much anything such as things in the background, he will lose this ability and his strength will lower.

    Passive ability 3: Frog Tongue: A seemingly strange Passive Ability, in his ressurection Senetue's tongue is able to stretch and contort and even becomes covered in a sticky like substance which causes things to stick to it. It is also very strong since the tongue is basically a muscle and as such a more powerful person will be able to resist the pull but a weaker one will be pulled in.
    Downside: If this is used on some one stronger than he, they can keep themselves from being pulled in and they basically have a direct line from the beginning of his tongue to the end unless Senetue can break it free before they hit him.


    Active abilities:

    Active ability Name: Sound Wave
    Description: Senetue is capable of producing a strong wave of sound which is hard to avoid, due to it practically being invisible, and he can launch different kinds of various sizes, pitches and tones. With a high enough pitch it could cause some one to go def for one or two posts or a low enough tone can cause disorientation for the same amount of time.
    Downside: There isn't much of a downside beside him having to remain in the same spot after launching it since he doesn't want to jump forward and get hit by his own attack.


    Active ability Name: Hypnosis
    Description: Another play off of sound where he generates pretty much a false sense of hypnosis by generating such a powerful sound that it can cause one to become unconscious for one post should they be hit by it.
    Downside: Must be right in front of them, face to face practically, or else it loses it's strength and will just become a normal sound wave.


    Active ability Name:
    Description:
    Downside:

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    Post by Kyouga Sun Jul 04, 2010 12:54 pm

    Zanpakuto Name: Necronia
    Weapon of Choice: A large claymore
    Appearance:

    https://2img.net/h/i46.photobucket.com/albums/f134/Nokuro/Soul%20Calibur/souledge.jpg

    Element: Darkness, (may vary with 'Soul Steal')
    Spiritual Pressure Color: Deep Black

    Resurrección: (12th Seat and up)

    Descriptions: (See appearance)


    Release Command: Fade into black, Necronia.
    Released Appearance:
    Fountain of Life {Ressurection Application} 2h4ykv4

    Kyouga's wings turn black and he gains a pair of black demonic wings. Also, most of Kyouga's body turns into an extremely hard demonic skin with special Hierro properies. It is also noted that Kyouga's entire body is copletely black, exept for his number (still located on his shoulder-blade) and new tribal tattoos that are colored white and are on his front torso. Interestingly, this is the only form that Kyouga takes that completely shatters the remains of his mask and replaces it with demonic horns. Kyouga has gained an extremely muscular build, and hip-length white hair. Kyouga's hollow hole also moves right over his naval. Lastly, his eyes are completely black with golden irises that contain slits for pupils.

    Passive ability 1: 'Soul Steal
    As the name says, this passive ability allows Aster to quickly "pull" or "absorb" souls into his body. It's a more refined version of Yami Riyalgo's gonzui (魂吸(ゴンズイ) that can allow him to devour the very essence of his prey. However, he can only devour the soul of a Shinigami in this manner if they are dead or near death. Ironically, Aster can also devour the soul(s) of his Fraccion to aid him in battle and he takes on the characteristics of their Ressurrecion. Fortunately, Aster is able to release the Fraccion that he had devoured from his body. In return for aiding him, the Fraccion become(s) even stronger than they were before.
    Downside: Aster gains the same weakness as his Fraccion.


    Passive ability 2: 'Cero Absorption'
    With this ability, he can absorb most Ceros into his body and use the energy from the Cero to heal his wounds or amplify his own physical strength and/or Cero.
    Downside: Aster cannot a Cero stronger than a Cero Oscuras.


    Passive ability 3: Humunculi Arm
    Aster is able to turn the fingers on his left hand into long individual blades (like seen in the appearance pic). He may also extend their length with ease, and he can also move them freely in inhuman ways.
    Downside: It can be avoided from a very long distance.


    Active abilities:

    Active ability Name: Caos Cero
    Description: A pitch-black Cero with purple lightning emitting from all directions. While this Cero is charging, it envelopes Kyouga's entire hand. Once shot, it creates a wave bigger and 4x stroger than the Cero Oscuras. This Cero can also be shot from both hands at once for a more devastating attack.
    Downside: It takes longer than most Ceros to charge.


    Active ability Name: Anashi Du Gamato
    Description: Kyouga surrounds himself in intense spiritual pressure, causing his power level to shoot up to an off the chart level. During this, all ceros are increased in power x2 and Aster's speed is much greater than in any form.
    Downside: This lasts for six posts, then cools down for 3.

    (These are all of my abilities, but I will only have limited skills right now.)
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    Post by Loli Gaga Sun Jul 04, 2010 1:04 pm

    Approved, for you kyouga however, you can only used the ability that is not italicized, you can use the rest once your'e eligible to.
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    Fountain of Life {Ressurection Application} Empty Marie Antonette Von Claire Verschaffelt

    Post by Loli Gaga Thu Jul 08, 2010 3:05 pm

    Zanpakuto Name: Ave Maria
    Weapon of Choice: Cards
    Appearance: A deck of cards with many many image selection in it, it varies from one item to the other, but only in Claire's eyes. If seen by others it would look like this.
    Question mark cards:

    Description: Each card represents an item, if crushed it can be used as a weapon, its said to be a spell card storing her main zanpakuto, the Ave Maria inside, but as for its real appearance it is still unknown.

    Claire can either use the cards as a weapon, or the items inside it as one.

    This cards can only be used by Claire, if crushed by others, nothing will happen.

    Element: Darkness
    Spiritual Pressure Color:
    Normal : Purple
    Released : Blue
    Abnormal
    : dark violet


    Resurrección:


    Release Command: Anima Cristi
    Unlike regular arrancars, Claire doesnt release as easy as they do, she first needs to full fill a set of rules.

    1. She must bleed atleast once.
    2. She must hit the enemy atleast once.
    3. She must be hit atleast once.
    4. She must fire Cero atleast once.
    5. She must shoot her self in her right temple.

    Upon achieving this 5 steps, she can then do her release shooting her self is an instant contract with Ave Maria, it allows Ave Maria to take over her either in a controlled or irregular state.

    Released Appearance:

    Claire's appearance greatly changes from when she's in her released state, its almost as if shes a different person, her released state looks a lot more like her Human Gigai.
    Her hair becomes darker, and her eyes turn to blue, she has the same complexion as she did before, but her hollow hole moves from her right eye to her left although its still not visible cause of the eternal flame which burns from it.

    Her arms becomes bonier but aside from tha the rest remains pretty humanoid unlike others release.

    When released, she holds a Bazuka type cero gun and a katana on her right. The Bazuka is seeminglyt too big for her, but it doesnt appear to be a bother to her small body frame, which shows that shes a lot stronger than she looks.


    Regular Release - This is when Claire's release is normal.

    Personality - Compared to her regular state of mind when not released, Claire is shown to be more serious when released as if she was a completely different person. All her childishness vanishes, when released, Claire becomes dead serious

    Appearance:
    Fountain of Life {Ressurection Application} 10cra03

    Regular release has no additional perks, unlike an irregular release, here all her status is stable.


    Irregular Release - This is when Claire is forced into a release without proper preparation or release phrase. It can be triggered by 4 things.

    1. Lost of consciousness - This is when her hollow side takes full control of her. This only happens when shes facing someone really strong who could knock her out.
    2. Regret - pain of loss, regret of being unable to do anything even in her release state, she can instantly jump into this state from her normal state.
    3. Dying will - When she looses all hope, she goes into a dying will mode, she uses all her strength to awaken an irregular power surge which leads to an irregular release.
    4. Rush - When Claire neglects even one rule of her contract with Ave Maria.

    Personality - Her Irregular release is a lot like her childish form althou a little more on the insane side than anything else. She's mostly out of control, like a tank headed for the sea till its total rue.

    Appearance:
    http://fc04.deviantart.net/fs51/f/2009/306/b/5/insane_BLACK_ROCK_SHOOTER_2_by_ryoheihuke.jpg

    This release makes her 5X stronger in every aspect, sonido, hierro, cero etc etc. But it feeds off her life force making her life shorter everytime its used, its like a joker card with to faces of the same thing.


    Passive ability 1: Cadena de serpiente (snake serpent)

    Descruption: Cadena de serpiente allows Claire to control different sizes of chains that materializes during in her release state, she can control them like waves of serpent either enveloping an enemy or crushing them (for big chains)
    She can control them like her fingers, they don't seem to have a limit like hair, and can stretch shrink grow as Claire likes. Its can be used both offensively and defensively. She can form a chain barrier to protect her self from unwanted blasts towards her. She can also form a condensed wall shield of chains and it looks like a door similar to the gates of hell, but with star prints on them, giving it a Claire touch to it.
    Appearance:
    Chain Serpent - https://2img.net/h/oi27.tinypic.com/2vczwck.jpg
    Defensive wall - https://2img.net/r/ihimizer/img166/8723/rodinporteex5.jpg

    Downside: When not in defense, its not as tough as it looks, depending on the size and the number Claire uses. When it larger, its stronger, but the numbers shrink, when its smaller, the numbers increases but makes it weaker. When a defensive wall is formed. All the chains gather to from a wall, making claire momentarily serpentless all around.


    Passive ability 2: Roca (Rock)
    Description: Rock is what Claire calls her harley transport made out of the chains she uses it can appear anytime by will, it comes in two forms.

    1 is a big bike motorcycle which she can ride any time she pleases and another form is high speed roler skates which can send her flying into the sky if she wants to. It enhances the sonido when used. Aside from that it has both defensive and offensive qualities.

    When in skate mode, Claire can kick preasure arches of blue color, like wind blades towards an enemy, when in Bike from, it can fire 50 rounds of bala per second from its front side.

    Apperance:
    Rock in Bike form - https://2img.net/h/oi25.tinypic.com/fbc015.jpg

    Downside: Aside from boosting sonido, firing bala and creating wind arches it has no other special perks to it.


    2 passive abilities and 4 active abilities to be added later :P

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    Post by Baka Yukimura Thu Jul 08, 2010 3:44 pm

    Here's the rest of mine, that I'll use when i'm able to..

    Spoiler:
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    Post by Loli Gaga Thu Jul 08, 2010 4:08 pm

    Added, but next time maybe use our technique form

    http://www.bleachdynasty.com/library-island-f188/library-island-workshop-technique-creation-t3224.htm
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    Post by Baka Yukimura Fri Jul 09, 2010 3:28 am

    Sorry, I used the info from SerenityXD
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    Post by Loli Gaga Fri Jul 09, 2010 1:40 pm

    Yep, seems that way, forms come from somewhere ^_^
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    Post by Kyouga Sun Jul 18, 2010 12:27 am

    Spoiler:
    Muerte
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    Post by Muerte Sun Jul 18, 2010 12:30 am

    Zanpakuto Name: Kanshikihachi *Judgement of bees*
    Weapon of Choice: Guns
    Appearance: A set of silver guns that Cross keeps latched onto his waist. These guns have the ability to transform into a gun blade.
    Element: Light and Dark
    Spiritual Pressure Color: White

    Resurrección: (12th Seat and up)

    Descriptions:
    Passive abilities are activities that don't need activation to be used
    Active abilities are abilities that needs activation for usage.
    Finale is one other additional passive and active ability that needs another release phrase, it exceeds the limit of spiritual force expected of a hollow.


    Release Command: Judge them, Kanshikihachi
    Released Appearance: Cross's appearance changes dramatically. The mask on his right eye spreads across his face. The top of the mask gains two antenae that allow him to listen in on conversations if he focuses on that one spot. He gains wings on his back that resemble wasp wings. His red hair shortens and turns into spikes coming from the back of the mask. The mask spreads down and covers his neck like a guard. He gains a chest armor and his stomach area is uncovered. The stinger area is located on his back just below the wings. His legs gain a similar appearance to Mashiro's legs only the feet are sharper and made a little larger for firm grip on the ground when he walks and allows easy flight. It also enhances his speed.He gains an extra set of arms and carries 4 guns instead of just two. These guns have the ability to form into one large claymore like sword or turn into a gun sword. He gains sharp blade like stingers on the backs of his main arms.

    Passive ability 1: 'Arrow Of Original Sin'
    This ability allows Cross to shoot bullets from the bee stinger on his tail. These bullets have a sort of poison sealed inside them and if you're hit, you'll be paralyzed and unable to move for 30 minutes to an hour, depending on the victim.
    Downside: If it doesn't hit, it has no effect and if its used on an espada of higher rank, it'll do less damage on them.


    Passive ability 2: 'Magdala Curtain'
    Cross starts to flutter the wings on his back, creating the sound of music. This music has the ability to 'trick' the listener of the song. it can conceal a person, hiding them from view from certain people.
    Downside: This song can only be used in battle and has no effect on other arrancar.


    Passive ability 3: "Carte Garde"
    This ability allows Cross to send a sort of 'sound' to the persons brain, confusing them and allowing Cross to control there body for up to an hour, depending on the victim.
    Downside: This ability has no effect on arrancar.


    Active abilities:

    Active ability Name: Poison Sting
    Description: The stinger on the tip of the tail has poison inside it
    Downside: The poison can be negated and if someone has already been hit once with it but hit again, it has no effect on the person.


    Active ability Name: Flight
    Description: The bee wings on Cross's back allow him flight
    Downside: If he is in the process of using the songs, he can't fly or move from the spot.


    Active ability Name: Wasp Clones
    Description: This ability allows Cross to take wasps and create clones out of him. The max amount of clones he can make is 10
    Downside: They're a little weaker than the original so its easier to find him.
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    Post by Methias Sun Jul 18, 2010 5:31 am

    Zanpakuto Name: Locura (Madness)
    Weapon of Choice: Claw
    Appearance:
    Spoiler:
    Element: Cero / Reiryoku
    Spiritual Pressure Color: Red

    Resurrección: (12th Seat and up)

    Descriptions:
    Passive abilities are activities that don't need activation to be used
    Active abilities are abilities that needs activation for usage.
    Finale is one other additional passive and active ability that needs another release phrase, it exceeds the limit of spiritual force expected of a hollow.


    Release Command:
    Released Appearance: Methias' resurreccion is quite dominating to look at. While not much taller than Methias, at Six foot five, the whole aura it gives off almost seem to create fear in those who gaze upon it. With six angelic, yet frightening wings, he stands tall like an Angel of Death, ready to destroy those who so desperately try to destroy peace. His skin appears to be covered in scales, with his stomach being an entirely different, more flesh-like, color. His feet are somewhat akin to claws, three talons coming from each, two in front, one behind. Attached to his left hand, a strange blade, and his left appears to glow the same color as the orange sword in the left.

    Spoiler:

    Passive ability 1: Cero Mastery: Methias' Cero is very unique, even by most Arrancar standards. For one, it is incredibly potent, considered to be even more potent than those of even two ranks above him. This means that even the Arrancar who were considered stronger than him's Cero wouldn't be as damaging as Methias', although in almost every other area Methias would be at a distinct disadvantage to them. Aswell as the potency, he can also seemingly fire it with only the most minimal of charging to achieve the same effect as a fully powered Cero. He can fire this from any part of his body, without the need of a fighting pose, or having to move in general.

    By adding his blood to the Cero, he can create the Espada Unique "Gran Ray Cero". This also follows the rules stated above, meaning he can fire it almost instantly while keeping the full power.

    During his Resurreccion, it is much more frightening. He can, for one, completely manipulate Cero, making him able to create a sword with it which can cut with the force of a very powerful Cero, and a hand that can deliver harmful punches to the same degree. He can also totally destroy Cero that is fired at him, or use it himself.
    Downside: Has to say "Cero" to use it, so the opponent has time to notice this and dodge. If it doesn't hit, it's just a waste of Reiryoku.


    Passive ability 2: Sonido Mastery: It appears Methias is a master of the Arrancars basic abilities, and Sonido is no exception. He is so quick when using this ability, he disappears and reappears whole, instead of flickering like other users.
    Downside: Like all high speed movement, the user has to retaliate to the speed they have just reached. As such, if he uses Sonido in rapid succession, it may take him a split second to gather his position, which could prove vital in an intense battle.


    Passive ability 3: Hierro Mastery: Like the previous two, Methias' Reiryoku is potent (As seen with his Cero). As such, it is considerably harder to cut him than most Arrancar.
    Downside: This Hierro grows weaker the more Reiryoku Methias uses in battle.


    Active abilities:

    Active ability Name: Cero Blade
    Description: Methias uses the power of a Cero to manifest it into a blade attached to his left hand. This blade cuts with the devastation of a Cero, HIS Cero, which is already incredibly powerful. If this blade breaks, it seems to automatically repair.
    Downside: It's a Melee Weapon, and as such, cannot be used at Range. In order to fire a Cero again, he has to sacrifice the blade.


    Active ability Name: Hand of Cero
    Description: Much akin to Cero Blade, the Hand of Cero is a simple technique which utalizes the same abilities as the Cero Blade. This gives his punches more bang for its buck, and pretty much gives both Methias' hands a very potent weapon at their disposal.
    Downside: See Cero Blade.

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    Post by Loli Gaga Sun Jul 18, 2010 11:03 am

    Approved, however, your passive ability 1


    Passive ability 1: Cero Mastery: Methias' Cero is very unique, even by most Arrancar standards. For one, it is incredibly potent, considered to be even more potent than those of even two ranks above him. This means that even the Arrancar who were considered stronger than him's Cero wouldn't be as damaging as Methias', although in almost every other area Methias would be at a distinct disadvantage to them. Aswell as the potency, he can also seemingly fire it with only the most minimal of charging to achieve the same effect as a fully powered Cero. He can fire this from any part of his body, without the need of a fighting pose, or having to move in general.

    By adding his blood to the Cero, he can create the Espada Unique "Gran Ray Cero". This also follows the rules stated above, meaning he can fire it almost instantly while keeping the full power.

    During his Resurreccion, it is much more frightening. He can, for one, completely manipulate Cero, making him able to create a sword with it which can cut with the force of a very powerful Cero, and a hand that can deliver harmful punches to the same degree. He can also totally destroy Cero that is fired at him, or use it himself.
    Downside: Has to say "Cero" to use it, so the opponent has time to notice this and dodge. If it doesn't hit, it's just a waste of Reiryoku.

    is an activated ability, there for, its an active and a non passive ability.

    Either who, its all good.
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    Post by Methias Mon Jul 19, 2010 1:06 am

    Approved, however, your passive ability 1


    Passive ability 1: Cero Mastery: Methias' Cero is very unique, even by most Arrancar standards. For one, it is incredibly potent, considered to be even more potent than those of even two ranks above him. This means that even the Arrancar who were considered stronger than him's Cero wouldn't be as damaging as Methias', although in almost every other area Methias would be at a distinct disadvantage to them. Aswell as the potency, he can also seemingly fire it with only the most minimal of charging to achieve the same effect as a fully powered Cero. He can fire this from any part of his body, without the need of a fighting pose, or having to move in general.

    By adding his blood to the Cero, he can create the Espada Unique "Gran Ray Cero". This also follows the rules stated above, meaning he can fire it almost instantly while keeping the full power.

    During his Resurreccion, it is much more frightening. He can, for one, completely manipulate Cero, making him able to create a sword with it which can cut with the force of a very powerful Cero, and a hand that can deliver harmful punches to the same degree. He can also totally destroy Cero that is fired at him, or use it himself.
    Downside: Has to say "Cero" to use it, so the opponent has time to notice this and dodge. If it doesn't hit, it's just a waste of Reiryoku.



    is an activated ability, there for, its an active and a non passive ability.

    Either who, its all good.

    From what I can tell, now you mention it, the only part that is an "Active Ability", in my opinion, is the released section. The rest would count as passive as it only describes the difference between Methias' Cero, and the Cero all other Arrancar / Hollow use. Would that be correct, and if so, should I remove the Resurreccion part in order to make this count as passive?
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    Post by Muerte Mon Jul 19, 2010 5:28 am

    Zanpakuto Name: Koori Unari (Ice Howl)
    Weapon of Choice: Katana
    Appearance: A katana with an ice blue hilt
    Element: ice and water
    Spiritual Pressure Color: light blue

    Resurrección: (12th Seat and up)

    Descriptions:
    Passive abilities are activities that don't need activation to be used
    Active abilities are abilities that needs activation for usage.
    Finale is one other additional passive and active ability that needs another release phrase, it exceeds the limit of spiritual force expected of a hollow.


    Release Command: Freeze them, Koori Unari
    Released Appearance: The fur disappears from Shiro. His hollow mask covers his face from the nose down and resembles a wolf. His hair turns an icy blue and he gains a wolves tail made up of ice and water. His wolf ears are more seen in his icy blue hair.

    Passive ability 1: Transform, this ability allows Shiro to change from a human to his original hollow form but more of an icy blue appearance.
    Downside: Not much of a downside, but it must only be used in battle


    Passive ability 2: Ice Roar, a move that allows Shiro to roar loudly, creating shock waves of ice in the air.
    Downside: Can only be used in battle


    Passive ability 3:
    Downside:


    Active abilities:

    Active ability Name: Clone
    Description: Shiro uses ice created from his ice roar and creates clones of himself.
    Downside: Can only be used 3 times in a battle and only creates 4 clones.


    Active ability Name:
    Description:
    Downside:


    Active ability Name:
    Description:
    Downside:
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    Post by Loli Gaga Mon Jul 19, 2010 11:54 am

    Meth - Lets place it this way, maybe you can have a different name for it.

    Cause Passive abilities for resurrection are abilities that come with it. (without the need of activation)

    Example, you go on a resurrection, you gain claws that can blast winds to enemies, thats a passive ability.

    An active one would require you to set a release prahse, better yet, yell or say the technique name.

    An example of that would have to be the above technique, using ice clones, he would have to yell ice clones to make them.


    I give my approval on yours already, there's no need to change anything, unless you want to actually replace it.

    @ Suzu- i dont see anything wrong, you can have a Japanese Zanpakuto name if you wish, having it latin or spanish is just a suggestion.
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    Post by Kyouga Tue Jul 20, 2010 10:49 am

    UPDATED RESSURRECCION ABILITIES!!!

    Passive ability 1: Darkness Skin
    Description: Kyouga fuses his darkness energy with his hierro to litterally become a living shadow. His strength is also increased drastically. However, light-based attacks will revert him back to a normal Ressurrecion.
    Downside: Light-attributed attacks will disrupt the Darkness Skin.

    Passive ability 2: 'Cero Absorption'
    Description: With this ability, he can absorb most Ceros into his body and use the energy from the Cero to heal his wounds or amplify his own physical strength and/or Cero.
    Downside: Aster cannot a Cero stronger than a Cero Oscuras.

    Passive ability 3: Ma-Hierro
    Description: A stronger form of Hierro that is a combination of Mano and Hierro; It is an ability that Arrancar are able use to deflect, stop, or even pierce the enemy with their bare hands. This is also the ultra tough skin of the arrancar, which is a result of their compressed spiritual power. While their skin is strong enough to block even released zanpakutou bare-handed, it is by no means impenetrable.
    Downside: In combination with Darkness Skin, Kyouga's weakness to Light-Attributed attacks is amplified.


    Active abilities:

    Active ability Name: Hightened Attributes
    Description: his ability is activated as soon as Kyouga enters his Resurrecion. His power, speed, agility, senses, and physical strength grows to that of a Cero Espada. During this, Kyouga regenerates almost as immediately when hit. In this state he can take a Gran Rey Cero to the face with only a cut to show for it.
    Downside: Kyouga must be an Espada to use this.

    Active ability Name: Dark Mist
    Description: Kyouga basically can turn into a black mist, and easily pass through tight spaces. This ability permits him to even pass through a keyhole While in this mist form, Kyouga can be inhaled into a person's body and possess them.
    Downside: He cannot attack his opponent while in this form.
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    Post by Loli Gaga Tue Jul 20, 2010 10:58 am

    I should've seen this first!!

    Last question, are you really sure you wanna change your Abilities to this one?
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    Post by Kyouga Tue Jul 20, 2010 11:05 am

    *Bangs head on desk five times.*
    Yes, I will... cry out loud
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    Post by Loli Gaga Tue Jul 20, 2010 11:14 am

    *bangs head on desk with you*

    Right then, i will have ye updates
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    Post by JasonVierus Fri Aug 27, 2010 10:34 am

    Zanpakuto Name: Espíritu Dolorosa
    Weapon of Choice: 2 Chakram (See my picture on my Arrancar App._
    Appearance: 3 Circular throwing discs, each surrounded with blades on their edges. Two are stored on his legs and one on the center of his back.
    Element: Ghost
    Spiritual Pressure Color: White with a black outline.

    Resurrección: (12th Seat and up)

    Descriptions:
    Passive abilities are activities that don't need activation to be used
    Active abilities are abilities that needs activation for usage.
    Finale is one other additional passive and active ability that needs another release phrase, it exceeds the limit of spiritual force expected of a hollow.


    Release Command: Maravilla, Espíritu Dolorosa
    Released Appearance: In the released state, half of the bandages on Treva turn black while the other half turn white, making a striped, criss-crossing prison uniform outfit. The number on his head burns off to reveal his real rank, and his The bandages on his shoulders, waist, neck, and knees disappear, revealing stitches, making his body looks like it was somewhat patched together from various bodies. His left arm and right leg, under the bandages, both get black, as if they were dead. His right arm and left leg become white as snow. His right eye becomes sewn shut and completely black and his left eye becomes completely white. The two throwing discs vanish and become a pair of spiked gauntlets on Treva's hands.

    Passive ability 1: Left Hand of the Devil -The claws on Treva's right hand gain the ability to halt the flow of Spiritual energy whenever they come into contact with any person or animal. This means that, if the claws hit you and pass through your arm, they will make your arm unable to get reiatsu from you, causing it to go dead for your next post. The claws do no physical damage and phase through most objects, unless they make a conscious effort to try and stop it, such as building up reiatsu in the area before they get hit. They can also travel through solid matter like trees, since it is entirely a spiritual ability. Cannot be used on Treva himself. He can end this ability at anytime.

    Downside: The stronger the enemy, the harder it is for the flow of reiatsu to be cut off. The discs and wires also deal no physical damage, only phasing through the target and, essentially, stopping the flow of reiatsu in a reiatsu using being. Against a human it does nothing and against a Quincy, it only hinders their ability to make bows and arrows, not stopping it completely. There is a 7 post charge time before the first use, as the Reiatsu first gets used to the path of flowing to the claws. Each use after that is without a charge period. Can only have 3 "shut off" area's on an enemies body at a time.

    Passive ability 2: Right Hand of the Saint - Another ability, but this ability belongs to the right hand's claws. Whenever these claws make contact with an area, they create a small "spiritual highway" by using Treva's reiatsu to increase the power and speed of the users reiatsu. This makes their arms move faster, their legs run faster, or their brain send commands faster to the entire body. The further through the body it is the longer it lasts. A "highway" near the brain that would increase the entire body's speed would last 1 post for the target, whereas a highway at the wrist would last for 5. Treva can end this ability at any time.

    Downside: This ability uses Treva's own reiatsu to speed up the targets. The larger the increase zone, the more reiatsu it drains. Generally, this also takes a lot of time for Treva to build up the reiatsu in his claws, so it is not very practical to use in battle, and it cannot be used on himself. Can only be used once every 3 posts or 10 minutes as it takes that long for the reiatsu to naturally build up in the claw.


    Passive ability 3: Insanity Flux - If Treva hits an area with the Left Hand of the Devil, then hits right behind it with the Right Hand of the Saint, the fluctuations causes the a massive amount of the enemies reiatsu to push forward against the "dead area" created by the Left Hand. This causes the enemies limb to burst and constantly leak reiatsu, though this does only last a short time, and it does use up Treva's chance to use the Right hand on an ally.

    Downside: It is very hard to actually hit an enemy with both the left and right claws. If you miss with the Left Hand, all you are doing is increasing your enemies speed, if you only hit with the left, you might have aimed for an area that will last less time than you would like. The rupture created from the flux only lasts one turn, the heals itself, regardless of the enemies regeneration abilities. After wards, the enemy has full use of the limb again.

    Active abilities:


    Active Ability Name: Mental Transmission

    Description: Treva's mouth, covered in tape, cannot talk. Treva can, however, transmit his thoughts directly to anyone that has been hit with one of the claws. This allows him to talk mentally to anyone that has been hit, without having to talk physically. In addition, Treva can be used as sort of a "Phone Booth" between two people who have been hit by his claws. With this, Treva and anyone else who wants to talk through him can easily talk to someone in Soul Society from Hueco Mundo or Earth. This only lasts as long as the target is hit by a claw.

    Downside: Must have stabbed the target with at least one of blades. Treva must make a conscious effort to control who talks to who through him. For instance, if he and his allies were thinking of a plan, using Treva as the "home base" where they could all listen and talk about the plan, he would need to keep his mind at least partially focused on his enemy to control it so they couldn't hear the conversation.


    Active Ability Name: Revelation! Right Eye of Chaos!

    Description: This ability can only be used once every 10 posts. In order to be activated, Treva must cut off the stitches of his right eye. It is a powerful illusion technique that reaches deep into the mind's of everyone who sees the eye and brings their idols to life in front of them. Their idol, be it some rockstar, or some family member, will have a personality and style exactly like the user's memories. These illusions, at this point, have no physical form and constantly berate the person who witnesses it as if they were doing something horrible and wrong, and that their idol was disappointed with them. This appears different for each person who sees the eye, as it brings forth the person they idolized. Treva can see each of the illusions, but his eye lets him see that they are illusions.

    Downside: This ability affects everyone who likes at the eye, friend or foe alike. This also means that the blind and people that are looking away are immune to it. The people cannot feel the illusion or be hit by it and it is simply an illusion.


    Active Ability Name: Automation! Left Eye of Life!

    Description: This ability can only be used during the same post the Revelation is used. This ability uses reiatsu to cause some of the surrounding materials to go into the place where the illusions are. The enemy cannot see the materials, such as rubble or sand, because it hides in the illusion and takes on the illusions shape, essentially giving the illusions a physical body. The bodies dissipate when the illusion does.If you slice into the material, it feels just as if you are slicing through a real persons body.

    Downside: They are very fragile bodies, usually made of dust, dirt, grass, etc... Giving it a physical form and the ability to hit you and for you to hit it, but it does not deal the same damage that your idol would, making it feel like they are just lightly tapping you, trying to get the idea into your head. After using this technique, Treva tends to have to rest for quite some time, as it drains a lot of his energy to use both his left and right eye, creating physical illusions.


    Last edited by JasonVierus on Sun Aug 29, 2010 5:38 pm; edited 5 times in total
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    Post by Muerte Sat Aug 28, 2010 10:22 am

    With Cross's new form, comes a new release. Here's the information on it.

    Zanpakuto Name: Illuminis
    Weapon of Choice: Guns
    Appearance: Two guns that are white and yellow in color. The bullets inside are white and yellow as well. The two guns form together into a katana.
    Element: Light
    Spiritual Pressure Color: White

    Resurrección: (12th Seat and up)

    Descriptions:
    Passive abilities are activities that don't need activation to be used
    Active abilities are abilities that needs activation for usage.
    Finale is one other additional passive and active ability that needs another release phrase, it exceeds the limit of spiritual force expected of a hollow.


    Release Command: Shine Brightly, Illuminis
    Released Appearance: References: Credit to the artist
    http://fc05.deviantart.net/fs70/i/2010/006/6/3/Commission___Nube_Oscuro_by_Geofffffff.jpg -Body Appearance
    http://fc04.deviantart.net/fs71/i/2010/008/5/d/Commission___Salvaje_by_Geofffffff.jpg -Arms
    http://fc00.deviantart.net/fs71/i/2010/005/0/1/Commission___Parasito_by_Geofffffff.jpg -Backpack thing without the wings
    http://fc05.deviantart.net/fs70/i/2010/001/f/b/Commission___Angel_Estrellas_by_Geofffffff.jpg -The ring thin on his back attached to the backpack thing.



    Passive ability 1: 'Arrow Of Original Sin'
    This ability allows Cross to shoot bullets from the bee stinger on his tail. These bullets have a sort of poison sealed inside them and if you're hit, you'll be paralyzed and unable to move for 30 minutes to an hour, depending on the victim.
    Downside: If it doesn't hit, it has no effect and if its used on an espada of higher rank, it'll do less damage on them.


    Passive ability 2: 'Magdala Curtain'
    Cross starts to flutter the wings on his back, creating the sound of music. This music has the ability to 'trick' the listener of the song. it can conceal a person, hiding them from view from certain people.
    Downside: This song can only be used in battle and has no effect on other arrancar.


    Passive ability 3: "Carte Garde"
    This ability allows Cross to send a sort of 'sound' to the persons brain, confusing them and allowing Cross to control there body for up to an hour, depending on the victim.
    Downside: This ability has no effect on arrancar.


    Active abilities:

    Active ability Name: Flight
    Description: The bee wings on Cross's back allow him flight
    Downside: If he is in the process of using the songs, he can't fly or move from the spot.


    Active ability Name: Bright Ring
    Description: Bright Ring allows Cross to create rings that hover over his wounds, healing them. -3 posts of use-
    Downside: Only works in sunlight

    Active ability Name: Bright Cage
    Description: Creates a large cage made of light.
    Downside: Only works in bright light, sunlight. The ability is downgraded when used in darkness.


    Last edited by Lavi on Sun Aug 29, 2010 5:46 pm; edited 1 time in total

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